Cosmoteer @ PAX West & Update 0.15.1
Last weekend I attended PAX West in Seattle to showcase Cosmoteer as part of Indie Megabooth. PAX was a ton of fun, and working with Indie Megabooth made the experience so much easier than if I had to do everything myself, so I am greatly appreciative of all the effort they put in to making PAX a success for Cosmoteer! I estimate that about a hundred people got to play the game on the expo floor, and the reception seemed overwhelmingly positive, making me more optimistic than ever about Cosmoteer's future success!
Here are a couple photos of my booth at PAX:
If you're interested, I also gave a couple interviews about Cosmoteer. I didn't announce anything new that active followers of Cosmoteer don't already know about, but if you've ever wondered how I sound and look, here you go:
- GeekGamer.tv (video)
- GameHounds (podcast)
Cosmoteer 0.15.1
In other news, Cosmoteer update 0.15.1 is now available for direct download and auto-update via Steam! (This news actually comes about a week late since the update was released last weekend while I was still at PAX, and I didn't have time to write up a new post, but better late than never!)
Like most updates, 0.15.1 has a variety of improvements and fixes, but the major new feature is the ability to "assign" crew squads to do jobs for specific weapons and other ship parts. To do this, select the squad's bedroom and then right-click on the weapon or part you want to assign them to. While assigned, crew will prioritize doing jobs for the assigned part and will not do jobs for any other parts. This will override any custom 1-10 priorities that have been set. (To assign a squad to multiple parts, hold Shift while right-clicking. Role priorities will still be used to choose between multiple assigned parts.)
You can use this feature to optimize your crew's efficiency and to prevent them from wandering off to other parts of your ship without having to resort to compartmentalization.
Read about all the other improvements and fixes in this update in the changelog.
Files
Get Cosmoteer Classic
Cosmoteer Classic
Starship Architect & Commander
Status | In development |
Author | Walternate Realities |
Genre | Simulation |
Tags | build, Crafting, design, Multiplayer, Real-Time, Singleplayer, Space, Space Sim |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, Interactive tutorial |
More posts
- Plans for the future of CosmoteerFeb 05, 2020
- Cosmoteer 0.15.5 - Performance Improvements & New LanguagesNov 08, 2019
- Cosmoteer 0.15.4 - Crew Diversity, Language Translations, & Tech ImprovementsOct 19, 2019
- Cosmoteer 0.15.3 - Medium & Large ReactorsOct 04, 2019
- Cosmoteer 0.15.2 - Reactor & Factory AssignmentsSep 21, 2019
- Cosmoteer 0.15.0 - Crew Squads, Roles, and Priority CustomizationAug 16, 2019
- Cosmoteer 0.14.15 - Bug Fixes & Balance TweaksJul 26, 2019
- Cosmoteer 0.14.14 - "Aim Assist" + Download Free on Steam!Jul 05, 2019
- Cosmoteer 0.14.13 - Quality of Life ImprovementsJun 21, 2019
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