Hey, didn't think cosmoteer had an itch page!
well, you learn something new everyday?
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Hey, didn't think cosmoteer had an itch page!
Was playing around with multiple ships, and found that it is rather easy to forget where I parked my Dreadnaught for clearing the really hard areas while I skip about the system in a tiny fighter. My proposed solution? A beacon part that requires only power to start it up, and displays a large symbol over the system the ship is in. Mostly for large ships that use lots of fuel, and use a scout ship.
Any system that you have ships parked in while have a little ship icon next to it in the galaxy map. Is that useful to you?
It does have it and it's useful if I know which system cluster it's in or where it is relatively in the galaxy, but it's rather small relative to the max-size galaxies; I miiight have a mod that reduces the icon sizes but I don't think so. I end up having to park at memorable locations like the northernmost system.
I love this game soooooo much- a few years ago I fell in love with FTL, but was slightly disappointed with the lack of actual tactical combat and ship construction- this game excels in both, and scratches the itch that FTL gave me!
Obviously because FTL is the closest game I can compare to, there's some features either from it or inspired by it that I would love to see in game. Obviously this game is not FTL and doesn't need any of its features, but it did some things right.
The features I had in mind are:
Peaceful merchant ships that you can trade with to unlock weapons, or add Surplus Ammo/Rockets/Batteries that could stack up in a Hanger Bay or something.
Optional systems accessed via rare warp-gates that have... harder enemies? Traders? Maybe an entire area with wrecked ships you can clear up for that little extra money/trading resources?
Force Arrows that you can toggle that are just a visual layer that shows the direction and amount of force an engine or railgun will inflict on the ship, so propulsion planning is less guesstimation and more careful planning. Maybe have another that shows how easily it would be able to navigate in any way- so you can tell before navigation that the tiny ships are better at strafing, but a longer one better at chasing.
Enemy ships fleeing either if they're overpowered by a certain percent, or their ship is damaged beyond a threshold. I.E. if you attack a ship, it'll attempt to either outright outrun you or spin up it's FTL drive and respawn just as damaged in the nearest system- and depending on timing, may be repaired by the time you get there?
I am unable to download the 14.4 update. Trying to update it in-game says "An exception occurred during WebClient request." And the setup file from itch.io keeps saying "The setup files are corrupted. Please obtain a new copy of the program." I have tried multiple times to no avail. Hopefully it's nothing serious.
Okay, I have managed to download the update, I tried it again in-game and it was able to complete it. I don't know what was happening, it might have been something on my end, but the 14.4 setup downloaded from here still doesn't work for me. Maybe something to look into, just incase anyone else has run into the problem too.
everytime i try to launch the game it crashes and gives me an error and log report, im not sure if its just something with my computer or a bug but its verry annoying
The game dont wanth to download and I am window 10 and 64 bits
What do you mean "don't want to download"? What happens when you try to download it?
Building Ship and strategy mechanics are awesome. World features could use some additions though
dis game is gud
can you please make it so you need fuel and resources to run a ship and stay alive?
maybe food too
Can you increse the blast radius of the explosive charge? I want to build some suicide ships with it
can you please make a download for linux ?
I love the game! I have spent weeks playing this game and I consider it one of my favourite games.
If I were to suggest anything it would be a transmission system or something so you could ask bandits to surrender or add them to your crew if you could intimidate them enough, perhaps having to train crew to be negotiators? Either way it is an amazing game, keep up the good work!
great, just great
my promised video :D
this game is really rich. i wonder how to adjust every crew in the spaceship. i got my self a few hours on this game and tons of them in next week :D
will make a video of this!!!
Can you add acounts so people can play anywhere?
Sorry, I don't understand what you're suggesting. You can play anywhere and don't need an account to play.
love your game kind of wish it had more weapons not fussing also if u could had like a loot system like rarity to some weapons and a little bit of a plot on why u are doing what u are doing in space any way love the game can wait till more is added
I agree, I love this game. Did you know that the game fully supports community-based mods? Most of these mods are large packs of weapons and spaceship parts, and (like most mods) augment the game to the point where it feels like you've "unlocked the next tier of ships and ship weapons". :D
- Things you need to add! VVVV
CreativeCreative mode enemies!
- More weapons!
- And please add the enemies in creative.
You can add enemies in Creative Mode by spawning them in and then clicking the little menu button next to their name in the lower-left and changing their Allegiance.
What deacon said. Also you should make it that if your in creative mode in settings you can enable enemies!
WHAT THE HECK NOT AVAILABLE FOR WINDOWS?!?!?!?!?!?!?!?!?!
It's also ONLY for windows
I have windows and i play it.
During the download, a file extraction error occurred after the game was downloaded and it is not natural without error. extracting files unable to create or save new files in the folder into which
is it gonna be available for mac at some point or is it just gonna be for windows
What does new update have
That's your anti-virus or anti-ransomware blocking Cosmoteer. Try adding Cosmoteer to its whitelist.
I use AVG and it doesn't seem to have a white-list option so that kinda sucks.
I'd be pretty shocked if AVG didn't have a whitelist. But if you can't get that to work, then there's another, somewhat-advanced workaround, which is to tell Cosmoteer to save ships & games in a different directory using a command-line argument: --rootsavepath "C:\CosmoteerSaves"
"Not available on windows" what did you fuck up devs? :P but really fix this plz
Game Is saying I have to re-install it but when I try to, it comes up with a message From Itch.io Saying its incompatable with this version...What do I do?
WOW WOW WOW this game has really changed
i destoryed COSMOTEER ship way too much
Whats in this new update?
I would love a game like this but with boats
Could you undo that change where the camera unlocks from "insignificant ships", or at least add an option where you can keep it locked on? 'Cause I like to sit there and blast every last tiny piece of a ship apart, and it's really hard to do that when it's flying away from the camera at Ls10
Hi, I love cosmoteer! It's the first game ever which actually gave me what I was looking for. All though I do miss launch bays for ships. So if you made a ship big enough, you could park other ships in that bigger ship. Some sort of ''ship carrier''. Otherwise it's a 10/10.
I would Like to see this too maybe in the next update it would also be cool if there was a Mod for this as well :)
are you planing on making the game downloadable on mac?
I has question, may I use the sound effects in the game for my own if I give credit to you and add a link to your game? :3 Merry Christmas Comrade!
Are you planning on updating the game farther?